Classic MMOs: EverQuest, Ultima Online and Beyond
This hub covers the games that built the MMORPG genre, from Ultima Online and EverQuest to Dark Age of Camelot, along with the classic and progression servers that keep them alive today. It is written for veterans heading back to Norrath or Britannia and for newer players curious about where modern online worlds came from.
What you'll find here
EverQuest guides and news
Coverage of Norrath's classes, zones and expansions, plus the updates Daybreak continues to ship for the live game.
Progression and classic servers
Clear explanations of how time-locked progression servers release content in stages, so you can pick the right ruleset before rolling a character.
Ultima Online and Dark Age of Camelot
Practical help with UO's sandbox systems and player housing, and with DAoC's three-realm war between Albion, Hibernia and Midgard.
MMO history
Features tracing how these early worlds shaped grouping, raiding and player economies, and how those design habits still show up in today's MMORPGs.
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Darkfall Online and the Rise and Fall of Full Loot PvP Gaming
The original Darkfall Online servers shut down on November 15, 2012, but Agon is still online. The only maintained version…
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EverQuest history: EverQuest, EverQuest II, EverQuest Next and Landmark
EverQuest Next was Sony Online Entertainment’s plan to rebuild Norrath from scratch: a destructible voxel world, monsters with their own…
